For my OTS (opening title sequence) I decided to make a opening for the Super Smash Bros series a game franchise marked as a action fantasy targeted to a range of age groups as for the research I did into the genre when coming up with ideas we watched old student work as well as other opening sequences for tv series after that I watched a compilation of all the smash bros opening sequences and decided to reinvent the already made openings, the research I did was useful to me because it gave me a good idea as to what standard I should be making my work to i decided to use similar clips from the old openings like character naming and perspective game this works as like a character introduction i also used animated clips of characters fighting to get accross the action genre of the game, however I think I should have done more audience research in to things like preferred length of the OTS and things I should have included so I used the old smash bros openings as a guideline for what things I should include and as well as the passing of the opening and the music i should use , the reason i didn't use any typography is the smash bros franchise logo also works as the title of the game and doesn't contain any credits or text this is a convention of game OTS’s .
Time management wasn't a big problem for me I was able to finish my project by the set deadline and upload it to youtube and link it to facebook however if I had been give more time I think I would have been able add more effects and create a much higher quality product however we weren't give that time and so I did what I could with that time I think I should have edited my work more outside of the lessons this would have made a lot of difference; My work uses a lot of jump cuts and making use of use of the smash bros fire transition clip. The fast past timing of the clip fits the action genre theme well and the light hearted music gives it that fantasy feeling the only thing I would change is the music timing with the videos some time the music feels a little out of place and I would have liked to add some kind of glitch effect between the Sonic part and the footage however I ran out of time and was not able to add that part.
The video and images I used fits the genre and its codes and conveniences well I think as well as keeping the original feeling of the smash bros games, the game is based around fighting and I think my OTS gets this across well as well as giving a comparison between the pixel games and the HD new ones.
Next time I would like to time the music better, use adobe after effects more, experiment more with transitions and plan my time better.




